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** This file is part of the Qt3D examples of the Qt Toolkit.
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import QtQuick 2.0
import Qt3D 2.0

Item3D {
    id: penguin
    scale: 0.2
    transform: [
        Rotation3D {
            id: penguinTilt
            angle: 10
            axis: Qt.vector3d(1,0,0)
        },
        Rotation3D {
            id: penguinFacing
            angle: 180
            axis: Qt.vector3d(0,1,0)
        }
    ]

    light: Light {}

    mesh: Mesh { source: "meshes/penguin.3ds" }

    SequentialAnimation {
        running: Qt.application.active
        loops: Animation.Infinite
        NumberAnimation {target: penguinTilt; property: "angle"; to: -30; duration: 600; easing.type: "OutQuad"}
        NumberAnimation {target: penguinTilt; property: "angle"; to: 10; duration: 600; easing.type: "OutQuad"}
    }

    SequentialAnimation on y {
        running: Qt.application.active
        loops: Animation.Infinite
        NumberAnimation {to: 0.5; duration: 200; easing.type: "OutQuad"}
        NumberAnimation {to: 0.0; duration: 200; easing.type: "OutQuad"}
    }
}
